Video games and immersive content development
CREA Lump Sum Grants
Basic Information
- Identifier
- CREA-MEDIA-2024-DEVVGIM
- Programme
- Video Game and Immersive content development
- Programme Period
- 2021 - 2027
- Status
- Closed (31094503)
- Opening Date
- October 3, 2023
- Deadline
- January 24, 2024
- Deadline Model
- single-stage
- Budget
- €7,000,000
- Min Grant Amount
- –
- Max Grant Amount
- –
- Expected Number of Grants
- –
- Keywords
- CREA-MEDIA-2024-DEVVGIMCREA-MEDIA-2024-DEVVGIMAnimationAugmented RealityComputer gamesDevelopment of audiovisual worksDocumentaryEntertainment software developmentExtended Reality (XR)FictionGame designGame developmentGaming industryGaming technologyImmersive audiovisual projectsMixed RealityProduction of video-gamesPublishing of video gamesVideo Game developmentVideo GamesVideo game publishingVideo-Games developer and producer - MediaVirtual Reality
Description
The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European video games industry and other companies producing interactive immersive content in European and international markets by enabling the retention of intellectual property by European developers.
Expected results
-
Increased quality, appeal, feasibility and cross-border potential for selected projects.
-
A stronger position on the European and international market for video games developers and companies producing interactive immersive experiences.
Description of the activities to be funded
Support will be given to the development of works and prototypes of interactive narrative storytelling with original content and/or quality gameplay intended for production and global commercial exploitation via PCs, consoles, mobile devices, tablets, smart phones and other technologies.
The aim is to provide funds to video game production companies and other companies producing immersive content to develop works with a high level of originality and innovative and creative value, and that have a high level of commercial ambition and extensive cross-border potential to reach European and international markets. This will allow for further investment in innovative European content and increase the competitiveness of European companies in the digital global market.
Applications should present adequate strategies to ensure a more sustainable and more environmentally-respectful industry and to ensure gender balance, inclusion, diversity and representativeness.
Eligibility & Conditions
Conditions
1. Eligible countries: as described in the Call document.
2. Eligibility and admissibility conditions: as described in the Call document Section 5 (Admissibility and documents) and Section 6 (Eligibility).
4. Evaluation
Evaluation criteria, scoring, threshold and process are described in the Call document Section 8 (Evaluation and award procedure) and Section 9 (Award criteria).
5. Indicative timetable for evaluation and grant agreement: as described in the Call document.
Publication of the call: 26 September 2023
Deadline for submitting applications: 24 January 2024, 17:00 (Brussels Time)
Evaluation period: February-May 2024
Information to applicants: June 2024
Signature of grant agreement: October 2024
6. Proposal templates, guidance and model grant agreements (MGA):
Standard proposal template
Call document
Guide for applicants
Mono/Multi-beneficiary Model Grant Agreement
Standard annexes templates:
- Detailed budget table
- Information on independence and ownership control
- Declaration on language of the submitted materials
Support & Resources
For general information on the programme and the call, please contact your local Creative Europe Desk or the European Education and Culture Executive Agency: [email protected].
Funding & Tenders Portal FAQ – Submission of proposals.
IT Helpdesk – Contact the IT helpdesk for questions such as forgotten passwords, access rights and roles, technical aspects of submission of proposals, etc.
Online Manual – Step-by-step online guide through the Portal processes from proposal preparation and submission to reporting on your on-going project. Valid for all 2021-2027 programmes.
Latest Updates
Published: 26.09.2023
Deadline: 24.01.2024
Available budget: EUR 7.000.000
The results of the evaluation are as follows:
CREA-MEDIA-2024-DEVVGIM
Number of proposals submitted (including proposals transferred from or to other calls)
253
Number of inadmissible proposals
6
Number of ineligible proposals
24
Number of withdrawn proposals
1
Number of above-threshold proposals
129
Number of below-threshold proposals
93
Total budget requested for above-threshold proposals
EUR 22.766.547,00
We recently informed the applicants about the evaluation results for their proposals.
For questions, please contact [email protected]
The list of non-EU Participating Countries in the Creative Europe Programme was updated on 01.02.2024 due to the level of participation limited to the Culture strand and the Creative Europe Desks action for Montenegro and Tunisia.
Call CREA-MEDIA-2024-DEVVGIM has closed on the 24 January 2024 17:00:00 CET (Brussels).
253 proposals have been submitted.
Evaluation results are expected to be communicated in June 2024.
13/10/2023: Call corrigendum published, see changes on page 2 of the Call document.