Closed

Video games and immersive content development

CREA Lump Sum Grants

Basic Information

Identifier
CREA-MEDIA-2022-DEVVGIM
Programme
Video games and immersive content development
Programme Period
2021 - 2027
Status
Closed (31094503)
Opening Date
February 3, 2022
Deadline
April 12, 2022
Deadline Model
single-stage
Budget
€6,000,000
Min Grant Amount
Max Grant Amount
Expected Number of Grants
Keywords
CREA-MEDIA-2022-DEVVGIMCREA-MEDIA-2022-DEVVGIMAnimationAugmented RealityComputer gamesDevelopment of audiovisual worksDocumentaryEntertainment software developmentExtended Reality (XR)FictionGame designGame developmentGaming industryGaming technologyImmersive audiovisual projectsMixed RealityProduction of video-gamesVideo Game developmentVideo GamesVideo-Games developer and producer - MediaVirtual Reality

Description

Scope:

The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European video games industry and other companies producing interactive immersive content in European and international markets by enabling the retention of intellectual property by European developers.

Expected results

  • Increased quality, appeal, feasibility and cross-border potential for selected projects.

  • A stronger position on the European and international market for video games developers and companies producing interactive immersive experiences.

Description of the activities to be funded

Support will be given to the development of works and prototypes of interactive narrative storytelling with original content and/or quality gameplay intended for production and global commercial exploitation via PCs, consoles, mobile devices, tablets, smart phones and other technologies.

The aim is to provide funds to video game production companies and other companies producing immersive content to develop works with a high level of originality and innovative and creative value, and that have a high level of commercial ambition and extensive cross-border potential to reach European and international markets. This will allow for further investment in innovative European content and increase the competitiveness of European companies in the digital global market.

Special attention will be given to applications presenting adequate strategies to ensure a more sustainable and more environmentally-respectful industry and to ensure gender balance, inclusion, diversity and representativeness.

Eligibility & Conditions

Conditions

1.   Eligible countries:  as described in the Call document

2.   Eligibility and admissibility conditions: as described in the Call document section 5 (Admissibility and documents) and section 6 (Eligibility).

 

4.   Evaluation

Evaluation criteria, scoring, threshold and process are described in the Call document section 8 (Evaluation and award procedure) and section 9 (Award criteria). 

 

5.   Indicative timetable for evaluation and grant agreement: as described in the Call document.

Publication of the call:                                      8 February 2022

Deadline for submitting applications:               12 April 2022 17:00 (Brussels Time)

Evaluation period:                                            April - August 2022

Information to applicants:                                 September 2022

Signature of grant agreement:                         November 2022 

 

 

Support & Resources

For general information on the programme and the call, please contact your local Creative Europe desk or the European Education and Culture Executive Agency: [email protected]

Funding & Tenders Portal FAQ – Submission of proposals.

IT Helpdesk – Contact the IT helpdesk for questions such as forgotten passwords, access rights and roles, technical aspects of submission of proposals, etc.

Online Manual – Please be aware that the Manual is currently drafted for the H2020 Programme and may not entirely fit for other programmes. However, a revision is being completed to make it corporate.  

Latest Updates

Last Changed: November 8, 2022

 

Evaluation results

Published: 2 February 2022

Deadline: 12 April 2022

Available budget: EUR 6.000.000

The results of the evaluation are as follows:

-        ·          Number of proposals submitted: 100

-         ·         Number of inadmissible proposals: 10

-         ·         Number of ineligible proposals: 15

-         ·         Number of withdrawn proposals: 0

-         ·         Number of above-threshold proposals: 52

-          ·         Number of below-threshold proposals: 23

-          ·         Total budget requested for above-threshold proposals: EUR 7.114.028,23

We recently informed the applicants about the evaluation results for their proposals.

For questions, please contact [email protected]

 

Last Changed: May 2, 2022

100 proposals have been submitted.

Evaluation results are expected to be communicated in September 2022.

 

Last Changed: April 5, 2022

Technical correction of "1. Eligible countries" under section "Topic conditions and documents" of the Call webpage.

 

Last Changed: February 10, 2022
The submission session is now available for: CREA-MEDIA-2022-DEVVGIM(CREA-LS)
Video games and immersive content development | Grantalist